Follows the 4x2 setup similar to A4 with the corners.Ī2 are floor-tiles that are set up as 3x2 (rowXcolumn) tile sections. I'd also like to create dirt windows, but I think that might be asking too much :/Ĭlick to expand.A1 tiles are animated, usually involves stuff like water/lava. Transparencies: how to get a clean "window" effect without the transparent color artifacts. Corners are giving me a run for my money and I feel like I've tried everything. The C, D and E tabs perplex me.Īuto Tile Functions: how it works and how to create tiles that work together fluidly in the game. Tile Set definitions: I have no idea what A1 - A3 means. I wish there was a user manual so I could RTFM haha. If anyone has a link to something I can read, I'd greatly appreciate it and I apologize in advance if this has been asked before or this is the incorrect place to post this question. I've posted the topics I'm searching for below. It seems like the only resources I've found so far have been from people that understand how to use it but can't understand how to explain it to a newbie. I'm trying desperately to find a thorough instructional guide to creating tiles in an image editor, saving them (including transparency explanation) and uploading them to RPG Maker VX Ace. I feel like I've been all over the internet twice by now trying to figure out the tile system.
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